Have you ever wanted to run your own software company? Go to IT is a business simulation game with a multitude of parameters to manage and meaningful choices to enjoy. Build your company and bring it to the top, surviving almost 30 years of software industry ups and downs.
Tactical Depth and Multidimensional Management Challenges
Choose your company strategy: in-house projects or outsource?
Manage an entire project lifecycle, test methodologies, techniques and workflow
Challenging decisions awaits: loans, investments, employees, office, tools to set up
Hards skills and soft skills are important, who will you hire?
Help your team growing and learning to become the create the best projects!
10+ parameters to take care of your team's satisfaction level
The History of the Software Industry
The game starts in 1991 when the software market establishes. You will live through all industry milestones and pivotal points.
As the market develops, you get new technological opportunities. Use them for your good and profit.
The game features cutting-edge software technologies as well. Starting in 2009, you can build blockchain projects.
We did our best to make the timeline as realistic as possible. Have fun and learn new facts simultaneously.
[시스템 요구사항]
최소:
운영 체제 *: Windows XP SP3
프로세서: 2 GHz dual core
메모리: 2 GB RAM
그래픽: Hardware Accelerated Graphics with dedicated memory
저장 공간: 500 MB 사용 가능 공간
추가 사항: minimum resolution of 1024x768
권장:
운영 체제 *: Windows 7/8
메모리: 4 GB RAM
그래픽: Hardware Accelerated Graphics with 1GB memory
저장 공간: 500 MB 사용 가능 공간
최소:
운영 체제: Mac OS 10.7.5+
프로세서: 2 GHz dual core
메모리: 2 GB RAM
그래픽: Hardware Accelerated Graphics with dedicated memory
저장 공간: 500 MB 사용 가능 공간
추가 사항: minimum resolution of 1024x768
권장:
운영 체제: Mac OS 10.8
메모리: 4 GB RAM
그래픽: Hardware Accelerated Graphics with 1GB memory
저장 공간: 500 MB 사용 가능 공간
최소:
프로세서: 2 GHz dual core
메모리: 2 GB RAM
그래픽: Hardware Accelerated Graphics with dedicated memory
저장 공간: 500 MB 사용 가능 공간
추가 사항: minimum resolution of 1024x768
권장:
메모리: 4 GB RAM
그래픽: Hardware Accelerated Graphics with dedicated memory