Dev Update Note: So many people (8) said the game is too hard when it comes to money (silver), so I’m going to make an update to address this. So i will make it easier :(
Hello medieval enthusiasts! I’m an solo-independent developer. Every idea, suggestion, or piece of feedback you share will help me shape and improve the game. Let’s develop this game together.
Step into the role of an alchemist-medicus, running your own potion workshop in a medieval town. Brew potions, gather rare ingredients, and tend to an ever-growing line of townsfolk in need of your healing brews.
Whether you're refining ancient recipes, crafting new potions, or organizing your shelves with care, each day brings new rhythms to master. Expand your humble infirmary, hire skilled assistants, and adapt to changing demands in a world that rewards both strategy and creativity.
From quiet dawns spent gathering herbs to hectic evenings curing the sick, your journey from village healer to legendary medicus begins now.
Craft dozens of unique potions using herbs, minerals, and rare ingredients
Customize and expand your infirmary
Serve a variety of medieval characters, each with unique needs
Balance inventory, economy and reputation to grow your business
Discover new recipes, research upgrades
Relaxing yet strategic gameplay
Isometric art style set in a medieval atmosphere
Update: Volume slider added Fixed issue where the game would freeze when running in the background.
Upcoming Update for fixing bugs 27.08.2025
[시스템 요구사항]
최소:
메모리: 2 GB RAM
그래픽: 256 MB DirectX® 9.0–compliant card with Shader Model 3.0 or higher
DirectX: 버전 9.0
저장 공간: 3 GB 사용 가능 공간
권장:
메모리: 4 GB RAM
그래픽: 256 MB DirectX® 9.0–compliant card with Shader Model 3.0 or higher
DirectX: 버전 9.0
저장 공간: 3 GB 사용 가능 공간
최소:
메모리: 2 GB RAM
그래픽: NVIDIA GeForce GT 120 series / ATI RADEON HD 4670 series or higher
저장 공간: 3 GB 사용 가능 공간
권장:
메모리: 4 GB RAM
그래픽: NVIDIA GeForce GT 120 series or higher / ATI RADEON HD 4670 series or higher